RPG
NPCs
Interactive NPCs: shops, dialogues and menus to populate your world.
RPG engine for Minecraft
Turn your Minecraft server into a complete role-playing experience. A core and modules you install separately that work as one system.
Architecture
Start with the core and add only what your server needs. Each module installs separately and hooks into the others when they are present.
Races, classes, stats, traits, jobs and progression. Every module builds on it.
Marketplace
Every module is a piece of the system. Filter by what it does, what it integrates with, or price.
RPG
Interactive NPCs: shops, dialogues and menus to populate your world.
Economy
Reward crates with an animated roulette and optional holograms.
RPG
Custom enchantments built from components: triggers, conditions and effects.
RPG
Branching quests built from stages, objectives, conditions and events.
RPG
Custom items with stats, sockets, skins, upgrades and recipes.
RPG
Advanced progression: race evolution, class specialisation, talents, prestige and affinities.
Combat
Custom mobs, bosses and summons with phases, their own AI, loot and custom looks.
Combat
Instanced dungeons with rooms, waves, bosses, difficulties and leaderboards.
Social
Temporary teams and permanent guilds for the social side of your server.
Social
Role-play chat: channels, proximity, character languages, whispers, anti-spam and logs.
Visual
Effects library: shaped particles, sounds, titles, action bar and boss bar.
RPG
Status engine: buffs, debuffs, auras, curses and blessings built from components.
RPG
Magic system: schools, component-built spells, mana, catalysts, grimoires and runes.
World
Calendar and seasons: weather, per-biome temperature, dynamic vegetation and seasonal events.
World
Fishing as a profession: species, rods and bait, a minigame, treasure and legendary fish.
Utility
Resource pack pipeline: merges, validates, builds and distributes your pack automatically.
World
Living ranching: hereditary genetics, breeding, nutrition, welfare and diseases.
World
Autonomous workers with AI, needs, schedules and an economy: inhabitants, not minions.
Economy
Advanced economy: currencies, banks and loans, a dynamic market, shops, auctions and taxes.
World
Advanced crafting: quality recipes, custom multiblock stations and a bridge to vanilla ones.
Visual
Tab list, scoreboard, nametags and boss bars, fully customisable with placeholders.
World
Survival needs: thirst, stamina, fatigue, temperature, oxygen and stress.
Combat
YAML traps and mechanisms: triggers, chains, secret doors and turrets.
Bundles
Combinations designed for one kind of server. They go into your cart in one go; the price is the exact sum of the modules, no tricks.
4 modules
Quests, items and characters to talk to. The classic RPG.
5 modules
Room-based dungeons, phased bosses and groups to go in together.
6 modules
Seasons, fishing, livestock, workers and an economy tying them together.
Compatibility
Read from each plugin’s plugin.yml: what has to be installed, and what it connects to when present.
| Module | Requires | Integrates with | Platform |
|---|---|---|---|
| RPGRoll | — | VaultPlaceholderAPI | Paper 26.1.1 |
| RPGRoll-NPCs | RPGRollProtocolLib | — | Paper 26.1.1 |
| RPGRoll-Crates | RPGRoll | DecentHolograms | Paper 26.1.1 |
| RPGRoll-Enchantments | RPGRoll | FXPlaceholderAPI | Paper 26.1.1 |
| RPGRoll-Quests | RPGRoll | PlaceholderAPI | Paper 26.1.1 |
| RPGRoll-Items | RPGRoll | FXEnchantmentsVaultPlaceholderAPISackResourcePack | Paper 26.1.1 |
| RPGRoll-Ascension | RPGRoll | EnchantmentsQuestsPlaceholderAPI | Paper 26.1.1 |
| RPGRoll-Mobs | RPGRoll | ItemsQuestsPlaceholderAPISackResourcePack | Paper 26.1.1 |
| RPGRoll-Dungeons | RPGRollRPGRoll-MobsRPGRoll-Guilds | ItemsQuestsPlaceholderAPIWorldEdit | Paper 26.1.1 |
| RPGRoll-Guilds | RPGRoll | ItemsQuestsVaultPlaceholderAPI | Paper 26.1.1 |
| RPGRoll-Chat | RPGRoll | GuildsPlaceholderAPI | Paper 26.1.1 |
| RPGRoll-FX | RPGRoll | — | Paper 26.1.1 |
| RPGRoll-Effects | RPGRoll | FXGuilds | Paper 26.1.1 |
| RPGRoll-Magic | RPGRoll | FXEffects | Paper 26.1.1 |
| RPGRoll-Seasons | RPGRoll | FXEffectsMobs | Paper 26.1.1 |
| RPGRoll-Fishing | RPGRoll | FXEffectsSeasonsSackResourcePack | Paper 26.1.1 |
| SackResourcePack | — | — | Paper 26.1.1 |
| RPGRoll-Ranching | RPGRoll | FXEffectsSeasonsSackResourcePack | Paper 26.1.1 |
| RPGRoll-Workers | RPGRoll | FXEffectsSeasonsRanchingFishingGuildsVaultSackResourcePack | Paper 26.1.1 |
| RPGRoll-Economy | RPGRoll | VaultPlaceholderAPIGuildsSeasons | Paper 26.1.1 |
| RPGRoll-Crafting | RPGRoll | ItemsEconomyGuildsSeasons | Paper 26.1.1 |
| RPGRoll-TAB | RPGRoll | ProtocolLibPlaceholderAPI | Paper 26.1.1 |
| RPGRoll-Extras | RPGRoll | TABSeasonsPlaceholderAPIVault | Paper 26.1.1 |
| RPGRoll-Traps | RPGRoll | ItemsEffectsMobsFXPlaceholderAPI | Paper 26.1.1 |
Documentation
Everything you need to install, configure and extend RPGRoll, module by module.
Read the documentationSystem log
Primera versión pública. Paper 26.1.1 · Java 25.
Primera versión pública. Paper 26.1.1 · Java 25.
Primera versión pública. Paper 26.1.1 · Java 25.
Primera versión pública. Paper 26.1.1 · Java 25.
Community
Questions, ideas or something broken: these are the channels that exist today.